01 // Core Runtime & C# Architecture
MVC/MVP patterns, Finite State Machines, ScriptableObject databases, custom event systems, object pooling, and raycast kinematics. Zero-GC in hot loops.
About
I bridge thoughtful game design, robust C# architecture, and practical on-device AI to build fast, tactile mobile experiences. As the sole developer at Little Learning Lab, I ship commercial games played by thousands of children and therapists alongside independent projects. What drives me most is taking complex technical challenges and turning them into intuitive, polished experiences that just feel right.
Global Presence
Headquartered in Chennai, Tamil Nadu, India — engineering interactive 3D systems, commercial mobile games, and on-device AI for players and studios worldwide.
Chennai, Tamil Nadu
13.0827° N, 80.2707° E
Architecting scalable Unity gameplay systems, low-latency offline AI pipelines, and custom shaders built for commercial mobile hardware.
MVC/MVP patterns, Finite State Machines, ScriptableObject databases, custom event systems, object pooling, and raycast kinematics. Zero-GC in hot loops.
Offline speech recognition via Whisper.cpp C/C++ mobile native bridges, Voice Activity Detection (VAD), stroke-tracing handwriting evaluation, and drift-free audio DSP timing.
Custom vertex and fragment shaders (HLSL/GLSL), particle systems (VFX Graph / Shuriken), draw call batching, mobile thermal profiling, and fill-rate optimization.
Unity Addressables on-demand streaming, Google Play Asset Delivery (PAD), Apple Background Assets, memory leak profiling, Firebase, Unity IAP, and AdMob integration.
Full-stack mobile app engineering with Flutter/Dart, cloud & local databases (Supabase/SQLite), Python automation, and 3D level modeling in Blender.
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A journey through the experiences, education and decisions that shaped my path into game development.
Little Learning Lab
Working as the sole Unity engineer in a five-member cross-functional studio, developing and maintaining commercial educational and therapeutic mobile games.
Featured Works (05)
And still building plenty more.
Offline-first on-device Whisper.cpp speech therapy game for kids
Speakaroo is a commercial speech-therapy and pronunciation mobile game built at Little Learning Lab for children and Speech-Language Pathologists, shipped across Google Play (10,000+ downloads) and the iOS App Store.
Responsibilities & Technical Contributions
Technologies & Tools
Independent gameplay prototypes, university capstone, cross-platform mobile utilities, and full-stack AI SaaS tools built alongside commercial titles.
3D HDRP platformer with autonomous Enemy AI State Machines